Distributed Real-Time Audio Processing
- Topics:
- Audio and video
- Source:
- University of Sao Paulo
FREE Registration is required
Overview: Computer systems for real-time multimedia processing require high processing power. Problems that depend on high processing power are usually solved by using parallel or distributed computing techniques; however, the combination of the difficulties of both real-time and parallel programming has led the development of applications for real-time multimedia processing for general purpose computer systems to be based on centralized and single-processor systems. In this work, a mechanism is implemented for synchronous and distributed audio processing with low latency on a local area network which makes the use of a low cost distributed system for this kind of processing possible.
(Is this item miscategorized? Does it need more tags? Let us know.)
Format: PDF | Size: 378KB | Pages: 27




