Sensing And Effecting Environment With Extremity Computing Devices
- Topics:
- Cell phones and gear,
- Laptops
- Tags:
- Device,
- Environment,
- Wearable Computer
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Overview: This paper presents the "Extremity" approach to creating user-interface experiences. We describe a class of data-acquisition systems called "Extremity-computing devices" and their broad implications to user-interface design scenarios. These devices are used to interface sensors and effectors in wearable-computer applications. Instead of wearing a complete computer, outfitted with interface, storage, and processing components, a user needs only to wear sensors attached to a small microcontroller-based device with rudimentary user interface, local storage, and off-body transfer. Users access data externally, on a device of their choice: hand-held, laptop, or desktop computer, cell phone, etc.
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Format: PDF | Size: 204KB | Date: Aug 2006 | Pages: 8
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