A Systematic Classification of Cheating in Online Games

Topics:
Video games
Tags:
Chinese University Of Hong Kong,
Games,
Online Game,
Personal Technology,
Security
Source:
Chinese University of Hong Kong

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Overview: Cheating is rampant in current game play on the Internet, as a new major security concern. However, it is not as well understood by security experts as one might expect. This paper, first identify common forms of cheating as they have occurred or might occur in online games, Then define a taxonomy of online game cheating with respect to the underlying cause (namely what is exploited?), consequence (what type of security failure can be achieved?) and the cheating principal (who can cheat?). The four traditional aspects of security viz confidentiality, integrity, availability and authenticity are insufficient to explain cheating and its consequences in online games.

(Is this item miscategorized? Does it need more tags? Let us know.)

Format: PDF | Size: 42KB | Date: Jun 2004 | Pages: 11


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