Moore’s Law and Electronic Games
- Topics:
- Video games
- Tags:
- Deloitte LLP,
- Games,
- Hardware,
- Moore,
- Personal Technology,
- Processor,
- Semiconductors,
- Transistor
- Source:
- Deloitte LLP
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Overview: This paper is based on the Moore's Law that observes that the transistor density of a silicon chip will double every two years, allowing a corresponding increase in processor speed. The continuation of Moore's Law through 2010 implies significant more powerful processors by 2010. This in turn will enable the electronic game to become yet more pervasive. According to this new study from Deloitte Research, unrelenting progress in processing power, network bandwidth and storage capacity will enable the installed based of electronic games devices, even excluding PCs, to balloon from 415 million now to 2.6 billion worldwide by 2010.
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Format: PDF | Size: 257KB | Date: May 2004 | Pages: 22



